Rules of the Stock Market Game
1.
Rules of The Stock Market Game Program
2.
Short sell/short cover rules
3.
Portfolios
Rules of The Stock Market Game Program
1.
Each team begins
the simulation with $100,000 in cash and may borrow additional funds. How much
you may borrow is dependent on the equity in your account. Interest is charged
weekly on negative cash balances at an annual rate of 7.00%, and credited
weekly on positive cash balances at an annual rate of 0.75%. Interest is
calculated daily, then summed for the week (Saturday through Friday) and posted
Saturday (with Friday's date). The daily rate is based upon a 365-day year.
Daily Interest = Cash x Appropriate Interest Rate (as a decimal) / 365. Bond
coupon payments will be posted when due.
2.
Teams may trade only stocks and mutual funds listed on the NASDAQ Stock Market and the New York Stock Exchange. Teams cannot trade over-the-counter or "pink sheet" stocks since they often price incorrectly. In addition, extremely volatile stocks or stocks that trade infrequently are not permitted and may be liquidated to protect portfolio stability. SMG reserves the right to cancel transactions in these securities as deemed necessary.
3.
End-of-Day Game
transactions are priced at market daily closing prices. These prices can be
found in the next day's newspaper or by using the price quote facilities of
SMG. Real-Time Game transactions are priced at the market price at the time of
entry. Bond prices are available only on the SMG website. All Mutual Fund
transactions are treated as End-of-Day transactions and priced at that day's
closing price. All bond transactions are treated as Real-Time transactions.
This applies to both End-of-Day and Real-Time games. Transactions entered with
a limit price will not be held past the initial attempt to price the
transaction. This applies to End-of-Day or Real-Time Games.
4.
All Stock and
Mutual Fund buy orders must be a minimum of 10 shares. Sell orders for less
than 10 shares are permitted. Municipal and Corporate Bond orders must be
bought and sold in $1000 increments only. Treasury Bonds must be bought and
sold in $100 increments only.
5.
The minimum market
capitalization for stocks in the Stock Market Game is $25 million. This rule
supports the trading of highly liquid and stable stocks with low volatility.
6. SMG does not
permit buying stocks or mutual funds that trade below $3 per share the day
before and the day of execution. Such orders will be rejected. Sell
transactions for existing long positions where transactions are executed at
closing or real time prices will be accepted, even if the price is less than
$3.00 per share. (There are a number of reasons for this rule. Low-priced
stocks, known as penny stocks, are very risky and volatile investments.
Accordingly, brokers will not permit their customers to trade such securities
on margin, just as SMG does not. Also, penny stocks tend to have very shallow
markets and their prices move sharply with large orders, unlike SMG where
transactions are executed at closing or real time prices regardless of order
size). Only Bonds provided by SMG may be bought and sold. These bonds will be investment
grade only with S&P ratings of "BBB" or higher.
7.
Trades can only be
processed in whole and will be rejected if sufficient buying power does not
exist to execute the entire order.
8.
A 1% broker's fee
is charged for all transactions. For example, if you buy 100 shares of a stock
at $10 per share, you must pay the 1% of $1000 or $10. On Sell or Short-sell
transactions an SEC fee is also charged. Bond buyers will also be charged for
accrued interest since the last coupon payment. Bond sellers will receive accrued
interest since the last coupon payment.
9.
The Game is run
Monday through Friday. Teams may trade on any day the participating stock
markets are open. Orders may be entered 7 days a week during hours the system
is available.
10.
Stock trades
entered after close of market (4:00 PM ET) will be priced at next day's closing
price for the End-of-Day Game and at opening price for the Real-Time Game.
Bonds will be given last price displayed in the system and Mutual funds will be
priced at next day's closing price.
11.
Teams do not have
to liquidate their portfolios at the end of The Game. Winners will be
determined on the basis of either equity or the percent return above/below
S&P 500 Growth. (Some states may use additional criteria to determine
winners).
12.
All short-sell
orders must be for a minimum of 10 shares. Short cover orders for less than 10
shares will be permitted. Open-ended mutual funds cannot be short sold. Held
short sell positions are marked to the market daily and the resulting gain or
loss is added or subtracted from cash. No mark-to-market transactions are
posted in transaction history.
13.
SMG does not permit
short sells on stocks or mutual funds that trade below $3.00 per share. Such
orders will be rejected. Short cover transactions for existing short positions
will be accepted, even if the price is less than $3.00 per share. (See Rule #6
for an explanation). Mutual Funds and Bonds cannot be sold short.
14.
A record of a
team's portfolio and transactions will be available daily. A team will not
receive a portfolio nor be listed in regional rankings until its initial
transaction is entered successfully. A student can only be assigned to ONE
portfolio per game period.
15.
No back posting of
trades will be done for trades of securities not contained within the SMG
Security Table. Once the missing security has been added to the Security Table
the security can then be traded. The same rule applies to trades rejected if
they are incorrectly pricing below $5. Once the pricing has been corrected, the
security can be traded. Only Bonds listed in the SMG can be traded. No
post-dating of trades due to the system being unavailable will be performed.
16.
Stock and cash
dividends and stock splits are automatically computed into portfolios. Every
effort is made to simulate as closely to real life as possible a variety of
other corporate actions (mergers, acquisitions, spinoffs, etc.), which may
include the standard three-day settlement period. In this case, it may be
necessary to suspend trading of a given security until the action can be
completed. Canadian stocks trading on US exchanges cannot be traded between a
split's record date and its payout date. It is the responsibility of teams to
check their portfolios for accuracy and notify their Coordinator by email of
any problems that are encountered.
17.
Participants of the
end of day pricing game may delete pending transactions prior to market close
except bonds which are processed as real time orders.
18.
Any violation of
the rules of the SMG may result in the invalidation of a transaction. Repeated
violation of the rules may result in the disqualification of a team.
19.
Additional rules
have been developed in some states and, if applicable, have been included in
your Coordinator's Information Page. It is the responsibility of your team to
learn and abide by all rules.
20.
You must maintain a
total equity position that is greater than or equal to 30% of the current value
of your current holdings. If you don't you will receive a margin call.
Code of participation
21.
SMG advisors must
be responsible adults 18 years of age or older. In no case may they be a
matriculated student in grades K-12.
22.
SMG advisors will
ensure that every participant on their team(s) has read and understands the SMG
Rules and the Code of Participation.
23.
Teams that do not
comply with the SMG Code of Participation will be removed from the portfolio
rankings.
24.
The authority to
remove a team from the rankings lies solely with the team's SMG coordinator
organization.
25.
Each team is
responsible for any opening or closing transactions entered into its portfolio.
26.
Teams may not enter
transactions into portfolios other than their own. (Please note that when a
team asserts that a transaction was entered by a non-member of that team, the
team will nevertheless be ranked based on their portfolio's total equity, which
will include the challenged transaction.)
27.
Only transactions
stored on the SMG database will be recognized for purposes of evaluating
portfolio total equity. Teams are responsible for maintaining the secrecy of
their portfolio password.
28.
The SIFMA
Foundation will be responsible for the accuracy of the market data. It is the
responsibility of teams to report any major price discrepancies found in their
portfolios. Failure to do so may result in disqualification from the
competition. In extreme cases of continued disregard for this rule, the SIFMA
Foundation reserves the right to delete teams from the game. If a team believes
a stock price or other information is incorrect, the team advisor shall notify
their Coordinator by email.
29.
In the event of an
error on the part of SIFMA Foundation and/or coordinator organization(s), their
liability to a participant shall be limited to the refund of registration fees
paid.